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Progression in Design and Technology

Progression in ART

knowledge, concepts & skills

Year 1

Year 2

Year 3

Year 4

Year 5

Year 6









(design technology data  evaluate functionality innovation)


use own ideas to design something and describe how their own idea works


design a product which moves


explain to someone else how they want to make their product and make a simple plan before making

think of an idea and plan what to do next

explain why they have chosen specific textiles

prove that a design meets a set criteria


design a product and make sure that it looks attractive


choose a material for both its suitability and its appearance

use ideas from other people

when designing


produce a plan and explain it


persevere and adapt work when original ideas do not work


communicate ideas in a range of ways, including by sketches and drawings which are annotated


come up with a range of ideas after collecting information from different sources


produce a detailed, step-by-step plan


explain how a product will appeal to a specific audience


design a product that requires pulleys or gears

use market research to inform plans and ideas


follow and refine original plans

justify planning in a convincing way


show that culture and society is considered in plans and designs









  (technology evaluate functionality innovation)


use own ideas to make something

make a product which moves

choose appropriate resources and tools

choose tools and materials and explain why they have chosen them


join materials and components in different ways


measure materials to use in a model or structure

follow a step-by-step plan, choosing the right equipment and materials

select the most appropriate tools and techniques for a given task


make a product which uses both electrical and mechanical components


work accurately to measure, make cuts and make holes

know which tools to use for a particular task and show knowledge of handling the tool


know which material is likely to give the best outcome


measure accurately

use a range of tools and equipment competently

make a prototype before making a final version


make a product that relies on pulleys or gears

know which tool to use for a specific practical task

know how to use any tool correctly and safely


know what each tool is used for

explain why a specific tool is best for a specific action




Technical Knowledge




(design technology  evaluate functionality innovation)


make their own model stronger

make a model stronger and more stable

use wheels and axles, when appropriate to do so

know how to strengthen a product by stiffening a given part or reinforce a part of the structure


use a simple IT program within the design

links scientific knowledge by using lights, switches or buzzers


use electrical systems to enhance the quality of the product


use IT, where appropriate, to add to the quality of the product


links scientific knowledge to design by using pulleys or gears


use a more complex IT program to help enhance the quality of the product produced

use electrical systems correctly and accurately to enhance a given product


know which IT product would further enhance a specific product


use knowledge to improve a made product by strengthening, stiffening or reinforcing





Food Technology




(design  nutrition technology evaluate functionality)


cut food safely

weigh ingredients to use in a recipe


describe the ingredients used when making a dish or cake

describe how food ingredients come together


weigh out ingredients and follow a given recipe to create a dish


talk about which food is healthy and which food is not


know when food is ready for harvesting

know how to be both hygienic and safe when using food


bring a creative element to the food product being designed

be both hygienic and safe in the kitchen


know how to prepare a meal by collecting the ingredients in the first place


know which season various foods are available for harvesting

explain how food ingredients should be stored and give reasons

work within a budget to create a meal


understand the difference between a savoury and sweet dish